Saturday, February 09, 2008

The various stages in making the Pixar short, Geri's Game

Take a look at this image:

1. It all starts with character designs.

2. The storyboard phase happens, where they draw out the framing of each shot.

3. This is turned into the animatic, where they time out each shot.

4. While that's going on, they begin sculpting the head in clay.

5. The head is then scanned into the computer for the model.

6. The model is created in 3D.

7. The model is textured (colors, texture, bumpiness, etc.).

8. The model is rigged (bones are put into it).

9. While all that is going on, the set is also being modeled and textured.

10. The animation tests begin (showing him without the jacket and without the body).

11. Effects like the cloth are added.

12. Final lighting.

We're adding this to animation tips just as a general tip of how to go about animating a larger production. For example, you may be tempted to skip the storyboard. I wouldn't do that if you're telling a story.


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